In the serious game 'The Optimal Mix', (future) professionals work together to design an attractive mobility system for their self-selected case.
Making trade-offs and choices is central to this process. Players in their team consider questions such as: For which target group are we working? What does broad prosperity mean for our project? How do we choose the most optimal means of transport and policy instruments? The game focuses on passenger transport and can be played at various scale levels (neighborhood/municipality/region) and urbanization levels.
Serious games are a simplified representation of complex reality, and provide a safe learning environment for professionals, where literally 'the cards are put on the table'.
The game is developed for students (higher education) and professionals working in the mobility and/or spatial domain. Since 2023, The Optimal Mix has been played with over 500 players in its home country the Netherlands, as well as the US, India and Australia.
The development of this game is a collaboration between Tessa Leferink (LEF mobiliteit), Niels van Oort (TU Delft), and Sander Lenferink (Radboud University Nijmegen).
This project is made possible by the Creative Industries Fund Netherlands through the 'Paths to Wellbeing' (Wegen naar Welzijn) program.
Empathize with, and learn about different target groups.
Introduction to, and application of broad prosperity models.
Get to know each other and each other's fields.
Learn about trade-offs and pros and cons of transport modes and policy instruments.
October 2024: The first stand-alone edition
read the LinkedIn post
September 2024: The Optimal Mix fits into a larger academic picture about gaming in mobility. We published a paper in the Journal for Transport & Health.
view the paper
May 2024: start them young! In Delft, children got to choose their 'favorite mode of transport'.
read more
Spring 2024: We look back on the design process of Phase 1 of the 'Paths to Wellbeing' program - where the game was (further) developed
read more
Spring 2023: Indian designers play the game with Niels van Oort and discuss the role of bicycles in the mobility system.
watch the after movie
October 2024: The first stand-alone edition
read the LinkedIn post
September 2024: The Optimal Mix fits into a larger academic picture about gaming in mobility. We published a paper in the Journal for Transport & Health.
view the paper
May 2024: start them young! In Delft, children got to choose their 'favorite mode of transport'.
read more
Spring 2024: We look back on the design process of Phase 1 of the 'Paths to Wellbeing' program - where the game was (further) developed
read more
Spring 2023: Indian designers play the game with Niels van Oort and discuss the role of bicycles in the mobility system.
watch the after movie
The Optimal Mix is developed by LEF mobiliteit and stakeholders from TU Delft and Radboud University Nijmegen. The game is made possible by the Creative Industries Fund NL.
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